What comes to your mind when you think of a nuclear factory? Usually, it consists of multiple rooms, pipes, and control panels that are maintained by scientists. But everything might go terribly wrong in just a moment. In our game, Nuclurum, you play as a scientist who has to prevent such a disaster from happening by manipulating two different timelines, the past and the present, to prevent the city from complete destruction in the near future caused by the mentioned disaster at the large nuclear factory.
CONTROLS
WASD/ARROW KEYS - Movement C - Switch timeline E - interact
Theme
It is ok
Things taken from past affect the future
I really like the mechanical interpretation of the theme, feels simple but really on point
Yea teh theme was weird this year imo. The time machine was as good as we ourselves could think of.
Its very good idea to use past to change your future.
Pure and simple time travel, like most interpretations of the theme
defenetly related
Enjoyment
I will play later to figure out does other items give different tasks or not heh
No sound and seemed to be incomplete. However the game loop worked fully and there was ending which is not something incomplete games usually have.
The camera feels a bit too zoomed in, I wanna see where I am going. Also, I couldn't figure out how to replace items in my toolbox.
Nothing much happened
Gameplay seems a bit too stale, most of the time nothing is happening. Also felt like I lost without being able to do anything when my water pipes burst twice in a row and I only had 1 ductape
Felt smooth to play, settings was nice feeling, walking cat felt smooth, somersault was intentional?
Sometimes had to wait too long between things
A bit slow but its cute :D
Wish I could put things back on the shelf!
Probally if add some more feutures and etc I ll return
* Not sure how to swap the items?
Clear instructions
There could be more to do, except switching timelines to get items
soooooo muchhh textttt, i dont want to read that much, what was I even supposed to do?
Aesthetics
Story, art, music - everything was really good! Good job :3
The text could have been in a custom font
Some more sound effect would have been nice
Stylized art that doesn't really fit the gameplay itself, but looks nice
pritty
art is good
Very cute art
Cute
Very cute and beutifull graphics
* Liked the art!
Visually good, nice art!
Really nice music and cute art
Really adorable aesthetics in game, though menu and gameplay aesthetics don't match up really well. More unified art style would've given a lot towards the game
nice cat :3
Innovation
THE CAT SPIN THE INNOVATION WE NEED IN THIS WORLD
Time-based puzzle games are fun, but I haven't seen this kind of approach before. It's great!
idea
i like the toolbox idea
I like the usage of items and how using some of the wrong items lead to the bad ending.
I CAN USE A PIPEBOMB TO EXTNGUISH A FIRE 10/10 GOTY
Past implemetation is intresting
Simple sidescroller on noticing and thinking fast.
Bonus
It felt like one of the mobile game ads
๐๐
Unskippable credits :(
Cool artstyle
cute little cat
can't skip credits :( Good menu
Found a little bug on how if you leave the item inventory open, then you can use it later on in the present.
Bonus for Terrorism
NICE UI
It's complicated to make a simple game out of that theme, but this game did it.
cat :3