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University of Tartu Pro Game 2023 - Pro League - You Must Die Teams Voting Progress Results

Body Count

By: Murderers with a high

Theme
voters
Enjoyment
voters
Aesthetics
voters
Innovation
voters
Bonus
voters
Overall
voters

Tutorial: Platformer, get to the end. A or ← - left D or → - right W or ↑ or space - jump

Game Lore: Hope you're into killing yourself, kids. Over and over. Just to push yourself forward. It's not that dramatic, really. I've done it hundreds of times by now. Just have to get used to the visions of cemeteries all around you. That was always eerie for me. The big yellow guy standing on a pedestal in the end is also scary, but don't worry about him, he doesn't really do anything.

Comments

Theme

Very well!

Makes sense

Related to the theme, actually a good mechanic

Tried hard to correlate it with the theme, i see that one will eventually die, but not sure if i must.

It's there.

You actually must die to progress in game and you ahve to do it strategically to solve puzzles.

I liked the idea, almost made a similar game

I think this is the most "You must die" game in this jam

You really DO have to die

Excellent interpretation!

You need to die to progress. Good job

The theme was related

Nice

Enjoyment

Very fun!

Nice is a good way of putting it

Little on the boring side but otherwise nice

nice intro

The level variety is nice, my main criticism is that the platforming movement is way too floaty and fast for a game that requires such precise platforming at times. Some of the levels are also too slow where you have to wait for the enemies to go through the entire map.

Things moved a bit too slowly and got a little bit tedious, but there were a couple of clever levels

Playable, feels like a actual game.

Level 2 way too hard

I wish monsters moved a little faster. At level 3 I kept getting stuck between the pillars and had to restart many times which made it frustrating.

Waiting for the enemies was quite annoying

Really good. Hooked me real well from the beginning. a couple of bugs and some unpredictability did lead me away from playing too much eventually.

some levels were pretty hard

Game mechanics very, very well done, game works well!

I got stuck on second level and had to quit

The game makes me mad, sometimes feels like too much waiting

Nice

Got stuck multiple times and sometime escape didnt open menu.

cool puzzles

Aesthetics

There is audio and everything looks quite nice

I like the audio on the main menu and the artstyle but the game audio wasn't that great. the mechanics of the game could also be better explained that different types of character behave differently. Liked the lore :)

I were the idea is going, but having such mix of different proportions kind of breaks the look and feel. Still there is a game and levels, so nice.

I liked it!

Aestechically art work doesnt match, better color palette would have worked wonders in this concept. No audio.

ok

Too many different styles that all clash with each other

The music was a nice kind of weird and the long blocks with the vaguely egyptian eyes were very cool.

Art style is excellent!

Good art

Art and audio are fin

Theme was really nice

neat

Innovation

I feel like i've seen a few flash games like this

Interesting approach but not that much as a level based platformer maybe? could use some UCH level mechanics or even an big story world based platformer?

good old platformer

Not really innovative. Regular platformer with a twist.

puzzle game is generic but idea is good?

I really like the idea, could have been executed better

Definitely different than most other games. The mechanic of leaving clones of yourself isn't exactly new, but the execution was great.

Very innovative concept!

Good variation, but I have seen somethng similar

Bonus

bonus for change in character size

liked the mechanic a lot

Bonus points for having multiple levels.

Same idea as us, but 2d and cartoony

Just the vibes and clever puzzles. Very nice.

diffrent kinds of blocks

Just a really well put-together game with surprisingly good mechanics, level design, graphics and art style!