The Afterlife party is the biggest event of the year and you want to attend, but everyone knows you have to be dead to get in. Too bad that you are an immortal witch. Maybe if you best the 5 guardians of death at a game, they'll be willing to turn you?
Beat your opponents by all means necessary! Keep an eye on your progress and decide when to play it safe or when to take risks. You can also use a spell or your cute demeanor to distract your opponents, but careful - you can only do each of them once before reaching the party!
Theme
Related in the story, but not in the gameplay
Great idea for the theme
Not sure why i must die
I didn't understand the game idea.
I got that the story was about dying, but i forgot it was even about that half-way through
I got the point, but really wanted to see the witch die
Only the game theme is related, mechanics dont seem to be
The story is actually new and interesting. Though i wished some mechanics incorporated the theme.
Nice theme, well done!
interesting interpretation
The idea was only there in a non-pracical way
You dont have o die
Enjoyment
Chill
It was difficult to understand how my actions affected the outcomes
Seems that the flow was broken but I was interested in the game
I did not know what to do...
Clear UI but game flow or what i need to do was not entirely clear from the start, after a few tries it was better.
Sadly didn't work well.
Don't really understand what the sliders mean
I have zero clue what was going on or what i was doing
Do not understand the gameplay and how the different stats impact gameplay. Centering gameplay around a progress bar is really boring
Could have used a tutorial
I wished to see a bit more feedback from buttons and i was a bit surprised at how quickly the game started. I was only just looking at the art before realising my "winning metre" was in the upper corner.
i dont know what i am doing
Game mechanics are primitive. Could have been better if the whole progression bar mechanic was better integrated with the theme, like with a dice animation or something (anything!) that gives a visual cue as to how the bar works.
Didnt really understand what happens. How am I really dying or what the progress bar means
Hard to understand and not very interesting :(
Dont really understand what you need to do in the game or how it works.
nice
Are there even any mechanics? Do i just press buttons and pray?
Aesthetics
Very pretty game
Liked the story and the art, game mechanics itself little broken I think
art is good
Gotta love the art.
Loved the art though!!
Loved the art
looked good tho
Hated the intro text popping up to the whole screen. Loved the art style. I think the witch outshined the guardians too much
Lovely artstyle
Very vibey art, i'm a fan. Audio suits the game, the story is actually new and interesting.
Excellent aesthetics, really liked the art! Good audio as well.
Good job with the audio and art
Very nice art
Music and visuals are good, story seems fine too
audio and the art are perfect also the story is good
Innovation
Wish I understood it better, but haven't played anything like it before.
Enjoyment is bad. I do not know how this idea could work
Hard to say as the game was hard to understand
I wonder how you made your base game mechanics : D.
Could have been good, but the mechanics are not clear enough and polished enough to feel really innovative.
I've seen similar ideas
The approach does not seem that interesting.
Bonus
doesnt run on linux :(
Art and music
Cool to see a godot game
art
Nice theme and art!
Art was nice