It fits and along with the monster feeding mechanic feels really nice.
I understand that you used Duality as two different colors.
Like the idea is so simple its frustrating that i didnt come up with it. I ike it it fits the theme and is clearly understandable.
Having the game made up around picking the oposite color to shoot is great ideo
Enjoyment
This one actually felt like a game. Enjoyable through and through.
difficult
Maybe the learning curve could be not so steap, but if to practice, then this could be very enjoyable.
At first it was interesting because it was difficult to master. Then it got quite boring quite quickly. However, then I started feeding the monsters on purpose. The first jumps from the big guys really scared me...so naturally...I started feeding them even more.
If small and big monsters spawned together the game would definitely be more enjoyable. Plus maybe add friendly monsters you can feed who then attack your enemies.
It was quite nice, cool mechanics. Only problem is that it gets old quite fast.
Movement feels really nice. Controls easy to learn. I think fits both casual and more intense gamers. Makes me wanna beat my own score.
A little difficult even
Pretty engaging
Aesthetics
I like the visuals and the sound effects are neat!
Nice, nothing that bothered.
The game looks very good! The sfx is nice. UI in the menu has no sound.
Looked quite pretty, could have had more in terms of effects and so on.
Enough story i think Colors enemies and level is spot on. Maybe enemy and character sprites need a atiny bit of refining.
Looks good as it is could easily add more cosmetic art to make it look nicer
No story, only eternal killing
Innovation
I like it as an idea of mixing bubble bobble and shooters.
Interesting approach, mechanics, maybe direction could be controlled, idk, but this direction drifting around can also be the part of the game.
I have see similar mechanics before but nonetheless it was quite interesting.
Not very innovative, simple shooter.
I liked the idea and execuion
Have seen shooters with oposite color picking and shooting but not with this ring system
Bonus
Clean and working solution
The only team to get bonus points, grats!
I think the best game from junior league. Nice job.
+1 for the jump scare from the first big monster.
Quite impressive
Feels snappy to play
Easily a game that deserves to be worked on more or even finished.
Theme
Wanted to play again and again
Loosely related, but still related.
Definitely there
It fits and along with the monster feeding mechanic feels really nice.
I understand that you used Duality as two different colors.
Like the idea is so simple its frustrating that i didnt come up with it. I ike it it fits the theme and is clearly understandable.
Having the game made up around picking the oposite color to shoot is great ideo
Enjoyment
This one actually felt like a game. Enjoyable through and through.
difficult
Maybe the learning curve could be not so steap, but if to practice, then this could be very enjoyable.
At first it was interesting because it was difficult to master. Then it got quite boring quite quickly. However, then I started feeding the monsters on purpose. The first jumps from the big guys really scared me...so naturally...I started feeding them even more. If small and big monsters spawned together the game would definitely be more enjoyable. Plus maybe add friendly monsters you can feed who then attack your enemies.
It was quite nice, cool mechanics. Only problem is that it gets old quite fast.
Movement feels really nice. Controls easy to learn. I think fits both casual and more intense gamers. Makes me wanna beat my own score.
A little difficult even
Pretty engaging
Aesthetics
I like the visuals and the sound effects are neat!
Nice, nothing that bothered.
The game looks very good! The sfx is nice. UI in the menu has no sound.
Looked quite pretty, could have had more in terms of effects and so on.
Enough story i think Colors enemies and level is spot on. Maybe enemy and character sprites need a atiny bit of refining.
Looks good as it is could easily add more cosmetic art to make it look nicer
No story, only eternal killing
Innovation
I like it as an idea of mixing bubble bobble and shooters.
Interesting approach, mechanics, maybe direction could be controlled, idk, but this direction drifting around can also be the part of the game.
I have see similar mechanics before but nonetheless it was quite interesting.
Not very innovative, simple shooter.
I liked the idea and execuion
Have seen shooters with oposite color picking and shooting but not with this ring system
Bonus
Clean and working solution
The only team to get bonus points, grats!
I think the best game from junior league. Nice job.
+1 for the jump scare from the first big monster.
Quite impressive
Feels snappy to play
Easily a game that deserves to be worked on more or even finished.
Good movement
overall idea