Sorry guys, our game isn't finished and polished but hopefully you'll like the idea and what we have so far. We intended to make a split screen endless runner type game where you can test your attention and coordination.
Introduction
You're having a bad trip inside of an underground tunnel: you see things double and rats and spiders keep coming at you. Random fume puffs might make your trip even more intense so be careful!
Theme
The idea is nice.
Have no idea.
It fits the theme.
Duality as in 2 actions, jump and down? Not sure.
i didnt quite get it
I didn't manage to spot the theme of duality.
Ei saanud aru
the duality of the controls switching is cool
Enjoyment
seeing rats is hard
Its okay.
It was a small game, but it was quite, though, sometimes something happened (player raises higher, cannot jump). If You are real beginners, then quite a good job still.
Generally feels nice. The colliders are a bit bad though. I am losing a life when I feel like I should not. The camera angle is a bit bad.
Really frustrating, can't see obstacles in front of me, jumping over the mice was pretty much impossible, at one point my buttons switched.
A few more effect and quides would have helped
I understand that the game wasn't finished but the character got in the way of the rats so in order to see them I had to duck. Implement a controls panel.
Didnt help that the character was in front of the enemies
classic run
Camera view is annoying. But I understand that its this way to make the game harder.
gameplay is very repetitive
Aesthetics
If making an auto-runner it is generally a good idea to not make the player model visually block the elements that you need to avoid. The rats were very difficult to see because of this reason.
I suggest to think about audio, it will give a lot to the game. The visual side is really cool
The game looks very good! The spider is especially well done. I felt a bit scared every time I saw one.
Really scratchy assets that don't really fit together.
Unfinished audio as you said. 3D assets looking nice, they move smoothly
I liked the art, although the spider could use a bit of a touch-up, it seemed very smooth for your theme.
Spider and rat models look great for a gamejam game but the surrounding would need more variety
sound effects unfinished
Running animation - is there even a running animation? I think it may be broke.
nice 3d models and animations
Innovation
A typical endless runner. The key switching mechanic is interesting.
Auto runner where you can't even move side to side. Quite old.
The mechanic of switching the controls was neat although it wasn't anything new.
temple run...
Teple ran 2.
the gas control switching is neat
Bonus
Bugs made me try again and again, so we can say it has adictive elements in it :D
+1 for the SPOOK!
I liked the idea of split-screen, I would like to see it work.
keep trying and keep improving
Ratatouille. - music recommendation - https://www.youtube.com/watch?v=NgsQ8mVkN8w