A game where the enemies patrol patterns change every respawn and Has 3 levels that progressively get harder. Your objective is to complete the three stages as fast as possible.
I wish the theme was more prevalent
Did you even use the asset pack? didn't get past level 2
Yes the theme is incorporated but it feels very loosely related.
I... It's a horror game.
only windows exe...
I wish there were more mechanics, but it is nice for your first project
There is tension and strategy, but it can get old quickly
It feels very frustrating even when you understand the mechanics and gameplay.
Glitched out of wall, got jumpscared by enemies, I got too frustrated to finish this.
Enemy detection was inconsistent. One of the walls didn't have collision.
I think the black and white aesthetic worked, but I wish the creature looked a little better or scarier or something. Overall pretty nice
It's okay. Filled its player guiding purpose with colours, but I wouldn't have gone with this hard treshholding
Very simple and feels too bare.
I think if you had more time the game could of been very pretty.
Beauty is in the eye of the beholder. And my eye... doesn't like darkness and light fighting.
Not too innovative, but doesn't really have to be
It's new in this jam, but the functionality is so basic I couldn't tell what was from an asset pack and what was made for this contest.
Another Granny clone
Walk from there to there. That's it. Make it into a horror game already!
sadly doesnt work for me, windows version
Nice!
No Linux or Web build.
cool
At least it openened, ran, and didn't make my computer screech "VIRUS!!"...
Theme
I wish the theme was more prevalent
Did you even use the asset pack? didn't get past level 2
Yes the theme is incorporated but it feels very loosely related.
I... It's a horror game.
only windows exe...
Enjoyment
I wish there were more mechanics, but it is nice for your first project
There is tension and strategy, but it can get old quickly
It feels very frustrating even when you understand the mechanics and gameplay.
Glitched out of wall, got jumpscared by enemies, I got too frustrated to finish this.
Enemy detection was inconsistent. One of the walls didn't have collision.
Aesthetics
I think the black and white aesthetic worked, but I wish the creature looked a little better or scarier or something. Overall pretty nice
It's okay. Filled its player guiding purpose with colours, but I wouldn't have gone with this hard treshholding
Very simple and feels too bare.
I think if you had more time the game could of been very pretty.
Beauty is in the eye of the beholder. And my eye... doesn't like darkness and light fighting.
Innovation
Not too innovative, but doesn't really have to be
It's new in this jam, but the functionality is so basic I couldn't tell what was from an asset pack and what was made for this contest.
Another Granny clone
Walk from there to there. That's it. Make it into a horror game already!
Bonus
sadly doesnt work for me, windows version
Nice!
No Linux or Web build.
cool
At least it openened, ran, and didn't make my computer screech "VIRUS!!"...