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University of Tartu Pro Game Jam 2026 - Patterns Teams Voting Progress Results

Kratt's Command

By: KROKK

Theme
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Enjoyment
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Aesthetics
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Innovation
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Bonus
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Overall
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GAME IS SLIGHTLY BUGGED, ERROR SHOOTING IT RIGHT NOW!

It was on that faithful day, that Toomas decided, enough is enough. The Greedy Landlord had increased his tribute amount again, leaving the honest farmer broke, depressed and angry. "That bastard Landlord is a lazy thief! Who is he to take all that I've rightfull earned?. Someone ought to teach him a lesson."

In anger, Toomas turned to his construct farmhand, Kratt. A thing made of wood, bones and metal, a sickle for a hand, a skull for a head, bound by dark magic. Without second thought he pointed his finger at it with intent: "Go to the Landlords manor, steal everything thats valuable and bring it all to me!"

You play as the commander of a Kratt, programming its actions to knock unconscious everything valuable.

Controls are WASD and mouse, the tutorial pops up on first playthrough.

Comments

Theme

well connected to the theme

can't play

Good interpretation of a "pattern"

Download doesn't work

Interprets the theme well, have to look and see patterns to kill the enemies

I like how the carpet is used in the action pattern

Very interesting use of patterns. Enemy movement/attack patterns and the repeating of it

Enjoyment

The game was a little janky

it feels fun, but the overall movement patterns are supposed to be hardly polished up

Movement takes a lot of time, combat is slightly frustrating

Had lots of potential but game was very hard because the goats kept cornering me and i couldn't get away for the life of me.

The game feels quite slow and you get to power creep quite fast

the AI of the enemies were a bit unfair towards the player with all the rams literally ramming you by the end. It bought the wrong upgrade when I clicked on an attack.

Aesthetics

beautiful!

Music gets repetitive, could be a longer loop

Cool art, has personality

Beautiful art

AI

The music eventually just dies

Pretty af

Visuals seemed broken. The death screen just said <null> and the text in the intro didn't load.

Innovation

Cool idea

Innovative, but borderline torture to play.

Very interesting approach with the patterns being the gameplay as well

Bonus

THE MEMES, and the bug*khm* the feature that was at some point that sound bar in menu was working directly oposite xDDDDD

strategic

couldn't exit the game properly

kahju et katki

web build was sad :(