I sent my Kratt to steal from my finnish neighbour Paavo
by paavopesusieni
About the Game
It is July 1868 in Saarema.
After years of failed harvests, impoverished farmer Andres is on the brink of starvation. While his wealthy neighbour Paavo thrives and has managed to buy his freedom, Andres struggles to survive and dreams of owning his own farm.
With the harvest season ending in a month and winter ever looming Andres decides to summon a kratt, a magical servant built to complete any task his master gives. He tricks the Devil out of his three drops of blood using red berries and sends his creation to plunder Paavo's riches.
Used External resources: https://github.com/h8man/navmeshplus -- NavMesh
Rehemaja inspo -- https://evm.ee/maaarhitektuur/maaehitusparand/traditsiooniline-taluarhitektuur/rehemaja
Smoke sauna -- https://savvusann.ee/smoke-sauna/the-history-of-smoke-saunas-in-estonia/
Kratt inspo -- https://hingekuu.weebly.com/kratt.html
Assets made using Pixellab.ai