Ecologist Martin, after reaching an alarming conclusion, goes on a mission to deal with the problems himself. Control Martin to get past the guards and save the animals to collect them together to a safe space.
Art and music are made by ourselves. SFX are taken from freesound.
Made with Godot.
Controls:
WASD: move
Cursor: position camera
If you wish to access later levels without completing the earlier ones, you can use developer mode by pressing āpā in the Main menu.
Theme
Fits into the theme, I like the consciousness of the topic of the game.
couldnt fit on my screen
Enjoyment
level design was too hard
why gun if no use gun
so hard and frustrating, no difficulty creep at all. just impossible
Aesthetics
Neat design choices!
Bonus
backstory
make it so that it fits on all screens
intro was well done
I felt that the intro was a bit too long and after that it was just a black screen :(
The character feels great to control and I like the 2D light occlusion
I enjoyed the narrative and story of the game and the black and white aesthetic. Dying is a bit abrupt.
Cool storyline.
loved the focus on introductory lore and the music!! very well made game