This is an incremental inventory management game (or at least an attempt at it). Enter a dungeon. Fight monsters and get better loot. Conquer the dungeon by defeating the final boss.
We were not able to finish the game but we can still showcase the idea.
Theme
The idea is good
Tehke executable korda
related
I wouldn't say the space was limited there was anough of it
I could carry all the items? Not very limited in that regard?
Enjoyment
I guess you didn't have enough time to finish the game as I am not getting any loot from monsters and thus the game doesn't really have gameplay in it. I do like the idea though and think it could be cool
liked the battle mechanic
The player should have more stuff to do
There wasn't much to the gameplay except pressing "space".
i just sat back and watched the "player" and enemy character deal damages in turns wondering what my part in this is
I just stood and watched. Not much to do.
The backpacking system didn't work and the battle was just me spectating
Aesthetics
Art is really cool, could use some SFX and VFX and stuff though
overall nice, but the item placement was a bit funky
Superb
Good Art
Art assets were nice and there was some audio.
Like the art, but the lack of sounds except one boom was strange
Innovation
An interesting version for an auto battler
Iventory management is in many games
Interesting idea, but needs work on implementation.
Bonus
Could not open the game
The art was really pretty.
you should definitely finish this game it has good potential.
Cool idea