Your task is to collect Tuskium, a rare mineral from a shell with a soul of its own. But beware, as the deep waters won't let you have it without a fight. You'll have torpedoes to defend yourself with, but it's best to avoid the sinister creatures entirely.
You are equipped with a sonar, which scans the surrounding area every 10 seconds.
Theme
Novel
The 10-second feature was present but it didn't seem like the core of the game.
i didnt get it
radar felt kinda inconsistent? couldn't tell if it was 10 second periods or my spamming right click. mb some countdown display would help.
There was an element, where 10s was implemented
Enjoyment
Tried to play it quite a while, but it wasn't clear what to do and shooting things, didn't change anything
Deep blue sea feels
Too slow for my taste. Maybe if there were hints of more content down the line I would keep playing
Unplayable without tutorial
cool atmosphere
solid atmosphere, controls ok. Couldn't figure out the mining tbh
the goal is not clear, seemingly nothing to do in the game. EDIT: apparently there is a lot more content and mechanics, but the tutorial doesn't explain the controls well enough
I didnt understand how to collect Tuskium, though I did like tickling it :)
Interesting game. However, its enjoyment imo is dampened by the enemies, who you can only detect every 10 seconds and from whom you can only take 4 shots
I didn't understand how to complete the game or progress
Aesthetics
Looks reaaly good,but too dark
Own theme
neat sounds and very cohereant deign
clever use of darkness, solid atmospheric sound
audio and art are awesome
Looked and felt very good
Looked really good, but lacked volume controls
Innovation
A bit too similar to the Dome Keeper game.
kinda basic
Haven't seen something like this before
Bonus
Very pretty
Narration
Visibility problems
adore the small detail on the sprite animations
game dark af
Turning feels a bit too slow
The game looked good, but lacked tutorial
Mining my life away while getting ambushed by monsters :D