There has been a huge disaster on the Earth. People were forced to look for a new home. At last they find one, but this planet is so far that there is no way they can reach there during one lifetime. So, they uploaded their minds and sent a seeding ship with cloning equipment instead. Suddenly something unexpected happens with the spaceship and robots start the cloning facility. Your mind is downloaded to the freshly cloned body.
Theme
Doesn't really feel like a loop.
The theme itself was quite good
I didn't really get the general loop theme from this game.
It didn't work for me
Idk.
Good take!
There was a loop that you could play and find different endings
I do not see where the stuck in a loop part is.
Enjoyment
Controls feel unwieldy. Didn't like sliding during conversations. Beginning felt confusing.
I had no idea what I had to do. Instructions were unclear
"Ai sa koerapoeg"
Definitely feels like a solid package all around.
It didn't work for me
I really liked killing all the NPCs. I felt like a real spaceman.
It's a very confusing game to play.
Very deep, will defintely explore other endings later!
A bit chaotic.
I did not understand what I was supposed to do even when I went through all the doors,tried to beat the robots, buy things...
COuldn't find a way to get to the next room (if it was the aim)
Aesthetics
Voice acting wore off its welcome quick. Artistically most objects seemed similar to backgrounds - not enough differentiation.
THE PIXEL ART WAS FRICKING AMAZING
I liked the audio design of the game!
I didn't get the story
The sprites look nice and the sound design is on another level (comparatively).
Many voicelines play at the same time.
Art is awesome, sound is great, voice acting is incredible!!!
The art is nice, music is funky but too loud so it creates chaos with the multiple dialogs playing at the same time.
I really liked the narrative and audio - max points for that
Innovation
Point and click adventure.
It's an interesting game, but I think it's a bit too interesting for the time constraint, meaning that it seems to be too all over the place to feel like a coherent package.
Haven't seen it before
Really reminded of some of the better / more open RPGs.
Interesting take on puzzles.
It seems like a classic something went wrong and you must escape scenario.
Bonus
The game did not do anything special enough.
Pixel art!
Nice voice acting
Yes.
Some movement bugs are still there but once cleaned up it should a really good entry for an LD jam game.
Bonus for the humor. AIII SA KOERA POEG
I liked that they themselves had recorded dialog.
Extra points for the audio