The game was about moving around the complex and collecting keys, found it to be rather interesting!!!
I understand that non-euclidian physics are used to simulate a loop of the same corridor, which is neat.
Game crashed every time I tried to open it
Couldn't download the game
Well interpreted.
It's really cursed.
The loop was there, interesting idea.
You do go around in a loop.
Enjoyment
Felt fun enough. Felt like Antichamber meets Red Room.
Got boring a bit fast
Really loved the concept, however i ran around for about 5 minutes and could not interact with any object.
I think it felt nice, it's interesting to see a non-euclidian FPS on a game jam, but that's about all. Didn't find the other keys and got stuck.
Movement was very slow and im on laptop, so 8fps
Game crashes every time I tried to open it
Couldn't download the game
Overall enjoyable but the game was slightly glitchy while turning the camera though it was not game-breaking. The game could not be finished because all keys were not on the map but that kind of complements the theme.
There's sadly nothing there.
I couldn't understand what to do, found the first key tho, but the game said i collected 1/3 keys 3 times.. :D
At first nothing happened... I went around both ways, looked at the pile, but found nothing to do. After watching the tutorial I realised it probably had to press some key and only then got to play the game. At the moment the game is quite boring and for some reason my mouse does not stay in the game screen which makes it very difficult to turn.
Aesthetics
Simple 3D
The room looked good
No sound, no story guide.
They're okay. Mostly Unity assets were used as I understand. I liked the looping corridor and the feeling of playing like a child, as the tables and items were larger than your character.
Game crashes every time I tried to open it
Couldn't download the game
The graphics look great. There is a bit of a story in the form of a written intro. No audio.
I like the way it looks. And the aesthetic is almost there. It's just lacking a soundscape.
There sadly wasn't any audio, the graphics were okay
Nice 2D assets, story does not exist (yet?), no audio
Innovation
The room loops, not a unique take on it.
Again, using non-euclidean physics for the looping corridor is cool.
Game crashes every time I tried to open it
Couldn't download the game
Fairly unique idea overall. Getting three keys to win is not super unique though.
I like to see cursed geometry.
Maybe it could be interesting with tricky puzzles but at the moment it does not have that.
Theme
The room certainly loops.
The game was about moving around the complex and collecting keys, found it to be rather interesting!!!
I understand that non-euclidian physics are used to simulate a loop of the same corridor, which is neat.
Game crashed every time I tried to open it
Couldn't download the game
Well interpreted.
It's really cursed.
The loop was there, interesting idea.
You do go around in a loop.
Enjoyment
Felt fun enough. Felt like Antichamber meets Red Room.
Got boring a bit fast
Really loved the concept, however i ran around for about 5 minutes and could not interact with any object.
I think it felt nice, it's interesting to see a non-euclidian FPS on a game jam, but that's about all. Didn't find the other keys and got stuck.
Movement was very slow and im on laptop, so 8fps
Game crashes every time I tried to open it
Couldn't download the game
Overall enjoyable but the game was slightly glitchy while turning the camera though it was not game-breaking. The game could not be finished because all keys were not on the map but that kind of complements the theme.
There's sadly nothing there.
I couldn't understand what to do, found the first key tho, but the game said i collected 1/3 keys 3 times.. :D
At first nothing happened... I went around both ways, looked at the pile, but found nothing to do. After watching the tutorial I realised it probably had to press some key and only then got to play the game. At the moment the game is quite boring and for some reason my mouse does not stay in the game screen which makes it very difficult to turn.
Aesthetics
Simple 3D
The room looked good
No sound, no story guide.
They're okay. Mostly Unity assets were used as I understand. I liked the looping corridor and the feeling of playing like a child, as the tables and items were larger than your character.
Game crashes every time I tried to open it
Couldn't download the game
The graphics look great. There is a bit of a story in the form of a written intro. No audio.
I like the way it looks. And the aesthetic is almost there. It's just lacking a soundscape.
There sadly wasn't any audio, the graphics were okay
Nice 2D assets, story does not exist (yet?), no audio
Innovation
The room loops, not a unique take on it.
Again, using non-euclidean physics for the looping corridor is cool.
Game crashes every time I tried to open it
Couldn't download the game
Fairly unique idea overall. Getting three keys to win is not super unique though.
I like to see cursed geometry.
Maybe it could be interesting with tricky puzzles but at the moment it does not have that.
Bonus
Bonus for 3D
Bonus for the looping central room
Game crashes every time I tried to open it
Couldn't download the game
Most games were in 2D, this one is in 3D.
Nice graphics.