You got buried under an avalanche and need to find your way out to make yourself visible for a rescue team. Try to find tools to dig yourself out of the cavern. Make sure you don't run out of fuel for your device or you will freeze to death.
Aside from the game's title, I have no idea how it should represent the theme. The in-game blurbs did not give any insight into it either.
Could use more environmental or story elements to tie the game into the theme.
The implemented speech system would work very well for this.
It had that aspect of being lost, but were you found..?
Only thing I felt connected to "Lost and Found" was being lost in an apocalyptic world
It did a great job making me feel lost
Enjoyment
There wasn't much going on
I really liked the feel of the game though, Something about the PS1 era graphics and the gloomy atmosphere and sounds give this game a great feel!
Fell through the floor after the refills.
I was very confused by it, but it was a lovely game
Game was short and not very exciting.
Because the lack of gameplay instructions I didn't understand how to play it. So I interacted with the things in the beginning and then fell into the abyss where I dided. And that happend multiple times.
Aesthetics
Liked the art
I like the audio and art design on this one. The low-poly visual design may not be everyone's cup of tea, but it feels great and different enough.
Love the Pixel aesthetics and the horror vibe
The graphics were really cool and gave an old ps1 game vibe. Like silent hill, probably where you got inspired from ;)
Aside from some visual bugs, I really liked the visual part of the game
I don't really understand the pixelated shader, it would be much better without it.
Innovation
Going specifically for this type of low-poly graphics, even in text and all is neat. You did not skimp on the style factor, aside from the text-boxes which look too high res :D
Lot's of post apocalyptic resource management games around
Bonus
I liked the style and would like to see/hear more of this game!
Sadly it ends quite immediately as I fall thorough the world
Theme
Aside from the game's title, I have no idea how it should represent the theme. The in-game blurbs did not give any insight into it either.
Could use more environmental or story elements to tie the game into the theme. The implemented speech system would work very well for this.
It had that aspect of being lost, but were you found..?
Only thing I felt connected to "Lost and Found" was being lost in an apocalyptic world
It did a great job making me feel lost
Enjoyment
There wasn't much going on
I really liked the feel of the game though, Something about the PS1 era graphics and the gloomy atmosphere and sounds give this game a great feel!
Fell through the floor after the refills.
I was very confused by it, but it was a lovely game
Game was short and not very exciting.
Because the lack of gameplay instructions I didn't understand how to play it. So I interacted with the things in the beginning and then fell into the abyss where I dided. And that happend multiple times.
Aesthetics
Liked the art
I like the audio and art design on this one. The low-poly visual design may not be everyone's cup of tea, but it feels great and different enough.
Love the Pixel aesthetics and the horror vibe
The graphics were really cool and gave an old ps1 game vibe. Like silent hill, probably where you got inspired from ;)
Aside from some visual bugs, I really liked the visual part of the game
I don't really understand the pixelated shader, it would be much better without it.
Innovation
Going specifically for this type of low-poly graphics, even in text and all is neat. You did not skimp on the style factor, aside from the text-boxes which look too high res :D
Lot's of post apocalyptic resource management games around
Bonus
I liked the style and would like to see/hear more of this game!
Sadly it ends quite immediately as I fall thorough the world
audio! I like it a lot
Cool graphic, creepy vibes..