The game helps to understand how to describe 3D-objects in 2D-medium and interpret (recreate 3D-objects of) 2D-drawings, how to draw multiviews of any object, explore sacred geometry through different time-critical tasks. The game environment supports teacher to conduct live streams (white board, virtual projector, animations, objects to demonstrate etc) and record video lectures using VR-headset. Beside tasks students can interact with topic-related gadgets.
Compiled game has animation on the big screen missing, You can watch it here: https://drive.google.com/file/d/1NAiC0yQJemsVCGfngAcPtWpNTvq0cAJ9/view?usp=sharing
Controls:
* WASD - movement
* Left Mouse - pick up or drop brick
* Right Mouse - rotate brick while holding
* ALT+F4 - quit game :)
Alternative to the .rar-file, You can download .zip here: https://drive.google.com/file/d/1asV0vP192GnryFZTiaimBRMgKLLgDpw6/view?usp=sharing
Theme
The game is about geometry, which the game does try to convey. The features feel lacking and confusing but with further improvement could be useful.
Seems to be related but I find the game very unclear
It was educational but not about nature.
I think they misunderstood the theme as physical/spacial environment rather than natural environment.
Vaatasin videot, oletan, et ülesandeks oli need risttahukad asetada nii nagu videos näidatud, jäi aga selgusetuks kuhu täpselt ja lõpuks hõljus üks kuubik läbi akna minema ja enam kätte ei saanudki :)
Enjoyment
I felt confused. Unsure about purpose of the red lines, and the interactable things on the wall did not seem to do anything. Was fun to fling them out of the window though. At first I thought they were like portable lasers and you could use them to inspect or measure or create angles or something.
I dont understand what to do
Nothing worked for me, I tried moving the small items around but they didn't do anything.
You can move and manipulate three 3D bricks, which is cool. But there didn't seem to be much purpose to it.
Aesthetics
Visually pretty good for such timeframe. No audio to speak of, or menus, or any other explainatory user interface.
No audio. I'm a sucker for black and white decor, so that appealed to me. Otherwise it seemed a bit unfinished.
Innovation
I did not expect a game about geometry. Good idea though, interpreting it can be difficult just on paper and without visual tools.
Seems like there is an idea
I really liked the idea, I really want to see this game in a more polished state!
The rotating of objects is interesting, I would have liked to have seen more done with it in relation to the theme.
Bonus
Bonus for the idea.
i didn't understand what i was supposed to do
Despite it not meeting the theme (in my own possibly incorrect view!), the premise is interesting and given more development time I'd like to see how it develops.